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Post by DemonFROG ISC Pacifism on May 3, 2007 10:40:05 GMT -5
We have heard how the Vorlons are tied inexplicably to their homeworld within our space, I wonder if the same holds true for the Shadow ships?
My theory is that the Shadows would disapear if We, or the Vorlons, ever got control of the Shadow homeworld. IF that is the case, and there are no stacking rules(Scott I need a clarification on this, posting info directly below this post) WE all should send our biggest baddest ships to the Vorlon homeworld for the final battle and win, thus freeing up everyone's homeworld. Of course this theory could be wrong and then we are doomed(at least some of us).
For Scott on a ruling. : Since you have stated there is room for 11 more ships to accompany the Vorlon BB, is there any restrictions on what we send? As in: IF I had 2 XCAs, could they both go? current ruling states that they cannot fleet together. Same goes for if Stargazer sends his DN and his XCA, does that mean they cant be together? does that mean I cant send my XCA because he has one going and therefore the Roms cant send their Dreadnaught because the Feds have one going? Or is it simply send anything.
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Post by Da Brain on May 3, 2007 11:03:14 GMT -5
Correct there are no restrictions on anything sent with Kosh it could be 8 DN hulls mixed in with X tech.
Ah,.. yes,.... the connection to the homeworld,....
As usual it is Da Fly who again breaks new ground. Congratulations yet again.
Kosh smiles on board the Vorlon Battleship,..
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Post by Count Blademaster on May 3, 2007 11:11:21 GMT -5
I wasnt wasting my ships on my homeworld anyway, regrettably, after loosing 4 whitestars to the wormhole fleet, all I have now is a DS too scared to go through the wormhole alone.
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Post by Da Brain on May 3, 2007 11:31:52 GMT -5
End of game who cares, throw it in
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Post by Head Fur Shalafi on May 3, 2007 12:04:28 GMT -5
Plus us Romulans found a way to retain our BATS and our home guard against the shadow uprising without fighting it. ;D
We're sending everything we can muster there.... we finally understand the Mimbari's inital fury against the humans when Du'kat was killed... the Praetor will be avenged, the shadows will die.
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Post by DemonFROG ISC Pacifism on May 3, 2007 14:09:53 GMT -5
In light of these events, and the now known knowlege of the Shadows being fully tied to their homeworld, I will be providing some much needed firepower to the fold. I am going to send in a fleet of 3 ships with a combined 8 PPD and multiple plasmas and have a 4th ship available to go in if needed. Unfortunately my XCA being built will not come out of the factory on time as the Shadow ships will be on my homeworld prior to it being ready(by 1 impulse).
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Post by DemonFROG ISC Pacifism on May 3, 2007 14:31:14 GMT -5
Also, this next question was brought up in another thread now on page 2 but it was never answered so I will pose it again. Here are the facts first, and the question after
The Shadows foreseeing this assault also laced the hex with inordinate amounts of Shadow mines.
Each vessel will roll and on a roll of 1 on a 1-6 the ship will suffer damage 20-120 % 2xd6 x 10 %. If the Vorlon is present it is immune from rolling due to super sensors.
Does this mean that all ships with the Vorlon are immune to the roll or only the Vorlon ship Sir Cheese?
A reminder for all. We need to have our ships reach the Vorlon Capital by impulse 3 of turn 11 in order to make the jump. It may become very tricky for a lot of ships to get to that hex at the same time so if some can get there in earlier impulses or turn perhaps you should do so, in order to avoid bumps due to overstack in hexes leading to 2215.
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Post by Da Brain on May 3, 2007 14:46:50 GMT -5
I know it may not make sense but the write up states the Vorlon is immune due to its super sensors. Unfortunatly I did not write in that he will relay that info to other players or anything like that.
It was meant to damage players ships but I did not want the random chance that the super ship would blow up upon entering the hex and then throw the battle. That ship is a key to victory for the players so it needs to be immune from the mines.
all other ships will have to roll, with odds are 2 of the 11 taking damage.
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Post by Lord Hellus, Council Chairman on May 3, 2007 17:39:47 GMT -5
The problem with that great Demonfly is that we hit Shadowland turn 11, and they hit us turn 10
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Post by DemonFROG ISC Pacifism on May 3, 2007 17:53:06 GMT -5
but Mr Prezidente, it doesnt matter if they hit us for 3 straight turns. IF we send our ships to defend our capitals, the Shadows will win and never leave us. IF we take out ZHD, this will end ALL SHADOW ACTIVITIES PERIOD. They cannot exist without their homeworld. WE CAN.
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Post by DemonFROG ISC Pacifism on May 3, 2007 17:55:46 GMT -5
Besides, once their homeworld is gone, they have nowhere to go. Once our homeworld is taken over, we have how many races left? Even if we were to clan together and retake one homeworld at a time, we would eventually win(in some 20 turns) but if we each fight up to 3 shadow ships for each of us, and then ZHD is still there, do you think we would stand any chance knowing that the Vorlons are dead, and the Shadows reign supreme?
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Post by Lord Hellus, Council Chairman on May 3, 2007 21:13:51 GMT -5
I agree. That is why I am going to ZHD and not defending Earth
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Post by G'Kenga -Narn High Councillor on May 4, 2007 14:02:30 GMT -5
The Narn need a count of ships that will either be coming via jumpgate with Kosh, or going to ZHD the old-fashioned way. We have a DN fleet and 2 CLs prepared to attack ZHD - they will be on the far side of ZHD at 1105 and 1106. If there are bigger ships available, the CLs should sit out the initial battle and P/I in the event that the entire fleet is destroyed.
If other nations have the means to also participate in a second strike, please let us know - better to have 5 ships on imp3 than 2 on imp2 and 3 on imp3. The massed strength may make a difference. This assumes that we can assemble 11 ships to assist Kosh in the initial attack.
We will admit to hoping that the battle works out such that our CLs can saunter into ZHD and occupy it, but we will happily sacrifice them to eliminate the Shadows.
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Post by DemonFROG ISC Pacifism on May 4, 2007 14:20:39 GMT -5
As posted, I am sending a total of 4 with the Vorlons, however 2 of them are light cruisers, of which one has 2 PPD on it. We shall see how many are available to go, and their sizes as to how many of mine actually make the trip with the Vorlons
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Post by G'Kenga -Narn High Councillor on May 4, 2007 14:23:59 GMT -5
Thanks D'Fly - I was going through Posts I hadn't read yet from oldest to newest, hadn't seen your pinned post on this exact subject. I've added my contributions.
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